Card Codex

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17 May 2024: Card library updated.

Archdemon of Greed

· Creature — Demon

Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you. 9/9

Similar cards

Color identity:
NameManaTypeText
Bull's Strength 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Voltaic Brawler RGCreature — Human Warrior When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2
Voice of Reason 3WCreature — Angel Flying, protection from blue 2/2
Seal of Doom 2BEnchantment Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
Horror of Horrors 3BBEnchantment Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Mindscour Dragon 4UUCreature — Dragon Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards. 4/4
Treetop Rangers 2GCreature — Elf Ranger Treetop Rangers can't be blocked except by creatures with flying. 2/2
Escape Tunnel Land {T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn.
Castle Vantress Land Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.
Land Cap Land Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. {T}: Add {W} or {U}. Put a depletion counter on Land Cap.
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