M:tG card similarity search
GGG · Instant
Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.
Name | Mana | Type | Text |
---|---|---|---|
Thelon of Havenwood | GG | Legendary Creature — Elf Druid | Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. 2/2 |
Pie-roclasm | 3RR | Sorcery — Adventure | Pie-roclasm deals π damage to each non-Clown creature. (How to calculate π isn't important. It's a smidgen more than 3.) |
Nessian Hornbeetle | 1G | Creature — Insect | At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle. 2/2 |
A-Imperial Subduer | 1W | Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/1 |
Imperial Subduer | 2W | Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/2 |
Mystic Denial | 1UU | Instant | Counter target creature or sorcery spell. |
Dreamshaper Shaman | 5R | Enchantment Creature — Minotaur Shaman | At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. 5/4 |
Divest | B | Sorcery | Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. |
Lethal Sting | 2B | Sorcery | As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature. |
Follow the Tracks | 2G | Sorcery | Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield. |