M:tG card similarity search
3G · Creature — Naga Archer
Defender Reach (This creature can block creatures with flying.) 5/2
Name | Mana | Type | Text |
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Mirran Crusader | 1WW | Creature — Human Knight | Double strike, protection from black and from green 2/2 |
Radjan Spirit | 3G | Creature — Spirit | {T}: Target creature loses flying until end of turn. 3/2 |
Spectral Hunt-Caller | 4G | Creature — Wolf Spirit | {5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. 4/4 |
Arboretum Elemental | 7GG | Creature — Elemental | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Hexproof (This creature can't be the target of spells or abilities your opponents control.) 7/5 |
Daggerback Basilisk | 2G | Creature — Basilisk | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/2 |
Greater Basilisk | 3GG | Creature — Basilisk | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/5 |
Underdark Basilisk | 1G | Creature — Basilisk | Deathtouch 1/2 |
Escaped Shapeshifter | 3UU | Creature — Shapeshifter | As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. 3/4 |
Howling Moon | 2G | Enchantment | At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token. |
Turntimber Ranger | 3GG | Creature — Elf Scout Ranger Ally | Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger. 2/2 |