Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archers of Qarsi

3G · Creature — Naga Archer

Defender Reach (This creature can block creatures with flying.) 5/2

Similar cards

Color identity:
NameManaTypeText
Aethertow 3W/UInstant Put target attacking or blocking creature on top of its owner's library. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
No Quarter 3REnchantment Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
A-Phylath, World Sculptor 4RGLegendary Creature — Elemental Trample When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn. 5/5
Simian Sling RArtifact Creature — Equipment Monkey Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Keiga, the Tide Star 5ULegendary Creature — Dragon Spirit Flying When Keiga, the Tide Star dies, gain control of target creature. 5/5
Zilortha, Apex of Ikoria Legendary Creature — Dinosaur Reach For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. 8/8
Dragon's Rage Channeler RCreature — Human Shaman Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. 1/1
Fog Elemental 2UCreature — Elemental Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. 4/4
Wall of Omens 1WCreature — Wall Defender When Wall of Omens enters the battlefield, draw a card. 0/4
Heartwood Treefolk 2GGCreature — Treefolk Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/4
Page 79