Card Codex

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17 May 2024: Card library updated.

Archetype of Courage

1WW · Enchantment Creature — Human Soldier

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike. 2/2

Similar cards

Color identity:
NameManaTypeText
Archetype of Aggression 1RREnchantment Creature — Human Warrior Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2
Breaking of the Fellowship 1RSorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Incite Rebellion 4RRSorcery For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
Veronica, Dissident Scribe 2RLegendary Creature — Human Artificer Rogue Menace Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card. Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 3/3
Wasteland Scorpion 2BCreature — Scorpion Deathtouch Cycling {2} ({2}, Discard this card: Draw a card.) 2/2
Mutiny RSorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Thalakos Sentry 1UCreature — Thalakos Soldier Shadow (This creature can block or be blocked by only creatures with shadow.) 1/2
Ubul Sar Gatekeepers 3BCreature — Zombie Soldier When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. 2/4
Marshal of Zhalfir WUCreature — Human Knight Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature. 2/2
Red Death, Shipwrecker URLegendary Creature — Crab Mutant Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 1/3
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