Card Codex

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17 May 2024: Card library updated.

Archetype of Courage

1WW · Enchantment Creature — Human Soldier

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike. 2/2

Similar cards

Color identity:
NameManaTypeText
Knighthood 2WEnchantment Creatures you control have first strike.
Stromkirk Captain 1BRCreature — Vampire Soldier First strike Other Vampire creatures you control get +1/+1 and have first strike. 2/2
Lim-Dûl's High Guard 1BBCreature — Skeleton First strike {1}{B}: Regenerate Lim-Dûl's High Guard. 2/1
Dragon's Eye Sentry WCreature — Human Monk Defender, first strike 1/3
Youthful Knight 1WCreature — Human Knight First strike 2/1
Benalish Knight 2WCreature — Human Knight Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) 2/2
Sigiled Paladin WWCreature — Human Knight First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2
Sanguine Guard 1BBCreature — Phyrexian Zombie Knight First strike {1}{B}: Regenerate Sanguine Guard. 2/2
Chaplain of Alms WCreature — Human Cleric First strike Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Longbow Archer WWCreature — Human Soldier Archer First strike; reach (This creature can block creatures with flying.) 2/2
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