Card Codex

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17 May 2024: Card library updated.

Archetype of Courage

1WW · Enchantment Creature — Human Soldier

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike. 2/2

Similar cards

Color identity:
NameManaTypeText
Call the Coppercoats 2WInstant Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Inquisitor Greyfax 1WUBLegendary Creature — Human Inquisitor Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3
Tek 5Artifact Creature — Dragon Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. 2/2
Whispering Snitch 1BCreature — Vampire Rogue Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. 1/3
Dragon Tyrant 8RRCreature — Dragon Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}. {R}: Dragon Tyrant gets +1/+0 until end of turn. 6/6
The Eternal Wanderer 4WWLegendary Planeswalker No more than one creature can attack The Eternal Wanderer each combat. [+1]: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. [0]: Create a 2/2 white Samurai creature token with double strike. [−4]: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. Loyalty 5
Rings a Bell 2UUEnchantment As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.
Ajani's Presence WInstant Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Solidarity of Heroes 1GInstant Strive — This spell costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Prophetic Flamespeaker 1RRCreature — Human Shaman Double strike, trample Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn. 1/3
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