Card Codex

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17 May 2024: Card library updated.

Archetype of Endurance

6GG · Enchantment Creature — Boar

Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof. 6/5

Similar cards

Color identity:
NameManaTypeText
Sauron, the Lidless Eye 3BRLegendary Creature — Avatar Horror When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. 4/4
Skulking Killer 3BCreature — Vampire Assassin When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. 4/2
Thrun, Breaker of Silence 3GGLegendary Creature — Troll Shaman This spell can't be countered. Trample Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. As long as it's your turn, Thrun has indestructible. 5/5
Dalek Drone 3BBArtifact Creature — Dalek Flying, menace Exterminate! — When Dalek Drone enters the battlefield, destroy target creature an opponent controls. That player loses 3 life. 3/3
Blatant Thievery 4UUUSorcery For each opponent, gain control of target permanent that player controls.
Patron of the Vein 4BBCreature — Vampire Shaman Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. 4/4
Predatory Rampage 3GGSorcery Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Hooded Horror 4BCreature — Horror Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4
Squidnapper 3UUCreature — Squid Pirate When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life 3/4
Willbreaker 3UUCreature — Human Wizard Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. 2/3
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