M:tG card similarity search
4BB · Enchantment Creature — Gorgon
Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Juxtapose | 3U | Sorcery | You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them. |
Blazing Volley | R | Sorcery | Blazing Volley deals 1 damage to each creature your opponents control. |
Neurok Spy | 2U | Creature — Human Rogue | Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2 |
Rasaad, Monk of Selûne | 2W | Legendary Creature — Human Monk | Specialize {5} When Rasaad, Monk of Selûne enters the battlefield, exile target creature an opponent controls until this creature leaves the battlefield. 2/2 |
Depopulate | 2WW | Sorcery | Each player who controls a multicolored creature draws a card. Then destroy all creatures. |
Elderfang Venom | 2BG | Enchantment | Attacking Elves you control have deathtouch. Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life. |
Karazikar, the Eye Tyrant | 3BR | Legendary Creature — Beholder | Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. 5/5 |
Might Makes Right | 5R | Enchantment | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Cunning Giant | 5R | Creature — Giant | If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls. 4/4 |
Siren's Call | U | Instant | Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. |