Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archetype of Finality

4BB · Enchantment Creature — Gorgon

Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch. 2/3

Similar cards

Color identity:
NameManaTypeText
Claim Jumper 2WCreature — Rabbit Mercenary Vigilance When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle. 3/3
Smolder Initiate BCreature — Elemental Shaman Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. 1/1
Phyrexian Rager 2BCreature — Phyrexian Horror When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. 2/2
Eidolon of Obstruction 1WEnchantment Creature — Spirit First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate. 2/1
A-Fall of the Impostor GWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Fall of the Impostor 1GWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Elven Riders 3GGCreature — Elf Elven Riders can't be blocked except by Walls and/or creatures with flying. 3/3
Flayer Drone 1BRCreature — Eldrazi Drone Devoid (This card has no color.) First strike Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. 3/1
Arcane Laboratory 2UEnchantment Each player can't cast more than one spell each turn.
Rule of Law 2WEnchantment Each player can't cast more than one spell each turn.
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