M:tG card similarity search
4UU · Enchantment Creature — Human Wizard
Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Lord of Lineage | Creature — Vampire | Flying Other Vampire creatures you control get +2/+2. {T}: Create a 2/2 black Vampire creature token with flying. 5/5 | |
Somber Hoverguard | 5U | Creature — Drone | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying 3/2 |
Thoughtweft Gambit | 4W/UW/U | Instant | Tap all creatures your opponents control and untap all creatures you control. |
Rappelling Scouts | 2WW | Creature — Human Rebel Scout | Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. 1/4 |
Speakeasy Server | 4W | Creature — Bird Citizen | Flying When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control. 3/3 |
Onyx Mage | 1B | Creature — Human Wizard | {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1 |
Herald of the Sun | 4WW | Creature — Angel | Flying {3}{W}: Put a +1/+1 counter on another target creature with flying. 4/4 |
Detection Tower | Land | {T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. | |
Wing Storm | 2G | Sorcery | Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. |
Glorybringer | 3RR | Creature — Dragon | Flying, haste You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) 4/4 |