M:tG card similarity search
2U · Creature — Human Advisor
When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Eladamri's Vineyard | G | Enchantment | At the beginning of each player's precombat main phase, that player adds {G}{G}. |
Gravestorm | BBB | Enchantment | At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card. |
Flow of Ideas | 5U | Sorcery | Draw a card for each Island you control. |
Witch of the Moors | 3BB | Creature — Human Warlock | Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand. 4/4 |
Impetuous Devils | 2RR | Creature — Devil | Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils. 6/1 |
Malcolm, Keen-Eyed Navigator | 2U | Legendary Creature — Siren Pirate | Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Partner (You can have two commanders if both have partner.) 2/2 |
Trade Secrets | 1UU | Sorcery | Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose. |
Righteous Authority | 3WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card. |
Ancient Brass Dragon | 5BB | Creature — Elder Dragon | Flying Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. 7/6 |
Conjurer's Closet | 5 | Artifact | At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. |