M:tG card similarity search
1U · Creature — Salamander Mount
Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3 2/2
Name | Mana | Type | Text |
---|---|---|---|
Stensia | Plane — Innistrad | Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn. | |
Renegade Freighter | 3 | Artifact — Vehicle | Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3 |
Isochron Scepter | 2 | Artifact | Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. |
Viconia, Disciple of Arcana | 1UB | Legendary Creature — Elf Cleric | When this creature specializes, choose up to one target creature card and up to one target instant or sorcery card from among cards exiled with this creature. Conjure a duplicate of each of those cards into your hand. The duplicates perpetually gain "You may spend mana as though it were mana of any color to cast this spell." {1}: Exile target card from a graveyard. 3/4 |
Final Showdown | W | Instant | Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures. |
Bill the Pony | 3W | Legendary Creature — Horse | When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power. 1/4 |
Souls of the Faultless | WBB | Creature — Spirit | Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. 0/4 |
Derevi, Empyrial Tactician | GWU | Legendary Creature — Bird Wizard | Flying Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. 2/3 |
Thick-Skinned Goblin | 1R | Creature — Goblin Shaman | You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn. 2/1 |
Disrupt | U | Instant | Counter target instant or sorcery spell unless its controller pays {1}. Draw a card. |