M:tG card similarity search
2U · Enchantment
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Sylvan Echoes | G | Enchantment | Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) |
Hieroglyphic Illumination | 3U | Instant | Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.) |
Godo, Bandit Warlord | 5R | Legendary Creature — Human Barbarian | When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. 3/3 |
Homing Sliver | 2R | Creature — Sliver | Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.) 2/2 |
Descent into Madness | 3BB | Enchantment | At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness. |
Jhoira, Ageless Innovator | UR | Legendary Creature — Human Artificer | {T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. 2/3 |
Bant Panorama | Land | {T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. | |
Molten Psyche | 1RR | Sorcery | Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. |
Mountain Valley | Land | Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | |
Thought Scour | U | Instant | Target player mills two cards. Draw a card. |