M:tG card similarity search
2U · Enchantment
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Wild Wasteland | 2R | Enchantment | Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. |
Armageddon Clock | 6 | Artifact | At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. |
Bloomwielder Dryads | Creature — Dryad | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, put a +1/+1 counter on target creature you control. 3/3 | |
Embodiment of Flame | Creature — Elemental Wizard | Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame. {1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn. 3/3 | |
Damia, Sage of Stone | 4BGU | Legendary Creature — Gorgon Wizard | Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference. 4/4 |
The Cruelty of Gix | 3BB | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. III — Put target creature card from a graveyard onto the battlefield under your control. |
Avarax | 3RR | Creature — Beast | Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle. {1}{R}: Avarax gets +1/+0 until end of turn. 3/3 |
Stall for Time | 2W | Instant | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card. |
Inferno Hellion | 3R | Creature — Hellion | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. 7/3 |
The Thirteenth Doctor | 1GU | Legendary Creature — Time Lord Doctor | Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it. 2/2 |