M:tG card similarity search
2U · Enchantment
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Old-Growth Dryads | G | Creature — Dryad | When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/3 |
Land Cap | Land | Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. {T}: Add {W} or {U}. Put a depletion counter on Land Cap. | |
Lava Tubes | Land | Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Lava Tubes. {T}: Add {B} or {R}. Put a depletion counter on Lava Tubes. | |
River Delta | Land | River Delta doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from River Delta. {T}: Add {U} or {B}. Put a depletion counter on River Delta. | |
Timberline Ridge | Land | Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. {T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge. | |
Veldt | Land | Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. {T}: Add {G} or {W}. Put a depletion counter on Veldt. | |
Culling Dais | 2 | Artifact | {T}, Sacrifice a creature: Put a charge counter on Culling Dais. {1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais. |
Tower Winder | 1G | Creature — Snake | Reach, deathtouch When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. 1/1 |
Tainted Pact | 1B | Instant | Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. |
Jace's Projection | 2UU | Creature — Wizard Illusion | Whenever you draw a card, put a +1/+1 counter on Jace's Projection. {3}{U}: Put a loyalty counter on target Jace planeswalker. 2/2 |