Card Codex

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17 May 2024: Card library updated.

Archmage of Echoes

4U · Creature — Faerie Wizard

Flying, ward {2} Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) 4/4

Similar cards

Color identity:
NameManaTypeText
Boneyard Lurker 2BGCreature — Nightmare Beast Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target permanent card from your graveyard to your hand. 4/4
Jet Medallion 2Artifact Black spells you cast cost {1} less to cast.
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Myntasha, Honored One 2GGLegendary Snow Creature — Elk As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.) 3/3
Cascade Seer 3UCreature — Merfolk Wizard When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
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Etherium-Horn Sorcerer 4URArtifact Creature — Minotaur Wizard {1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/6
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