M:tG card similarity search
4U · Creature — Faerie Wizard
Flying, ward {2} Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) 4/4
Name | Mana | Type | Text |
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Diligent Excavator | 1U | Creature — Human Artificer | Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.) 1/3 |
Kraken's Eye | 2 | Artifact | Whenever a player casts a blue spell, you may gain 1 life. |
Avacyn's Memorial | 5WWW | Legendary Artifact | Indestructible Other legendary permanents you control have indestructible. |
Vodalian Mystic | 1U | Creature — Merfolk Wizard | {T}: Target instant or sorcery spell becomes the color of your choice. 1/1 |
Chain of Vapor | U | Instant | Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. |
Daggerdrome Imp | 1B | Creature — Imp | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
A-Demilich | UUUU | Creature — Skeleton Wizard | This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. 4/4 |
Multani's Presence | G | Enchantment | Whenever a spell you've cast is countered, draw a card. |
Defiler of Vigor | 3GG | Creature — Phyrexian Wurm | Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control. 6/6 |
Riddlesmith | 1U | Creature — Human Artificer | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. 2/1 |