Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archon of Emeria

2W · Creature — Archon

Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. 2/3

Similar cards

Color identity:
NameManaTypeText
Notorious Throng 3UTribal Sorcery — Rogue Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Curse of the Pierced Heart 1REnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.
Sea Gate Land — Gate Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.
Thriving Isle Land Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.
Messenger Falcons 2G/UWCreature — Bird Flying When Messenger Falcons enters the battlefield, draw a card. 2/2
Managorger Hydra 2GCreature — Hydra Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. 1/1
Mind's Dilation 5UUEnchantment Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Cragplate Baloth 5GGCreature — Beast Kicker {2}{G} This spell can't be countered. Hexproof, haste If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it. 6/6
A-Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
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