Card Codex

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17 May 2024: Card library updated.

Archon of Sun's Grace

2WW · Creature — Archon

Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. 3/4

Similar cards

Color identity:
NameManaTypeText
Wedding Announcement 2WEnchantment At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it.
Spirit of the Spires 3WCreature — Spirit Flying Other creatures you control with flying get +0/+1. 2/4
Ephara's Enlightenment 1WUEnchantment — Aura Enchant creature When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. Enchanted creature has flying. Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
Defiler of Faith 3WWCreature — Phyrexian Human Vigilance As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token. 5/5
Call of the Conclave GWSorcery Create a 3/3 green Centaur creature token.
Centaur Glade 3GGEnchantment {2}{G}{G}: Create a 3/3 green Centaur creature token.
Alive 3GSorcery Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.)
Archon of Redemption 3WWCreature — Archon Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. 3/4
Carry Away UUEnchantment — Aura Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment.
Coursers' Accord 4GWSorcery Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
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