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17 May 2024: Card library updated.

Archon of Valor's Reach

4GW · Creature — Archon

Flying, vigilance, trample As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. Players can't cast spells of the chosen type. 5/6

Similar cards

Color identity:
NameManaTypeText
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Tidal Barracuda 3UCreature — Fish Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. 3/4
Ghirapur Plane — Kaladesh At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2. Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand.
Opal Archangel 4WEnchantment When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
Boreal Elemental 4UCreature — Elemental Flying Spells your opponents cast that target Boreal Elemental cost {2} more to cast. 3/4
Young Pyromancer 1RCreature — Human Shaman Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. 2/1
Diluvian Primordial 5UUCreature — Avatar Flying When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead. 5/5
Korozda Monitor 2GGCreature — Lizard Trample Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 3/3
Charging Badger GCreature — Badger Trample 1/1
Wildwood Patrol 2GCreature — Centaur Scout Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2
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