Card Codex

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17 May 2024: Card library updated.

Archon of the Wild Rose

2WW · Creature — Archon

Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. 4/4

Similar cards

Color identity:
NameManaTypeText
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Vedalken Squirrel-Whacker 3UCreature — Vedalken Guest As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness. */*
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Hulking Metamorph 9Artifact Creature — Shapeshifter Prototype {2}{U}{U} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness. 7/7
Krovikan Mist 1UCreature — Illusion Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. */*
Relic's Roar UInstant Until end of turn, target artifact or creature becomes a Dinosaur artifact creature with base power and toughness 4/3 in addition to its other types.
Mannichi, the Fevered Dream 2RLegendary Creature — Spirit {1}{R}: Switch each creature's power and toughness until end of turn. 1/2
Legion Reconsecrator 2BCreature — Vampire Soldier Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types. When Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield. 3/2
Creepy Puppeteer 3RCreature — Human Rogue Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. 4/3
Faerie Swarm 3UCreature — Faerie Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. */*
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