Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archon of the Wild Rose

2WW · Creature — Archon

Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. 4/4

Similar cards

Color identity:
NameManaTypeText
Thousand Moons Smithy 2WWLegendary Artifact When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Ikiral Outrider 1WCreature — Human Soldier Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/6 Vigilance LEVEL 4+ 3/10 Vigilance 1/2
Wild Pair 4GGEnchantment Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
Wandering Wolf 1GCreature — Wolf Creatures with power less than Wandering Wolf's power can't block it. 2/1
Elusive Otter UCreature — Otter Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Creatures with power less than Elusive Otter's power can't block it. 1/1
Monastery Flock 2UCreature — Bird Defender, flying Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/5
Whip-Spine Drake 3UUCreature — Drake Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Rubblehulk 4RGCreature — Elemental Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */*
Zodiac Rooster 1GCreature — Bird Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 2/1
Nightveil Predator UUBBCreature — Vampire Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/3
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