M:tG card similarity search
5W · Creature — Angel
Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Windreaper Falcon | 1RG | Creature — Bird | Flying, protection from blue 1/1 |
Denethor, Ruling Steward | 1WB | Legendary Creature — Human Noble | At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. 2/4 |
Carrion Screecher | 3B | Creature — Zombie Bird | Flying 3/1 |
The Secret Lair | Legendary Land — Lair | {T}: Add {C}. {T}, Say the secret word: Add one mana of any color. Scry 1. You gain 1 life. | |
Arguel's Blood Fast | 1B | Legendary Enchantment | {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. |
Galadhrim Guide | 3G | Creature — Elf Scout | When Galadhrim Guide enters the battlefield, scry 2. 3/4 |
Relentless Rohirrim | 3R | Creature — Human Knight | When Relentless Rohirrim enters the battlefield, the Ring tempts you. 4/3 |
Devouring Greed | 2BB | Sorcery — Arcane | As an additional cost to cast this spell, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. |
Aura Thief | 3U | Creature — Illusion | Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) 2/2 |
Hunting Drake | 4U | Creature — Drake | Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2 |