Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archway Angel

5W · Creature — Angel

Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4

Similar cards

Color identity:
NameManaTypeText
Aerial Assault 2WSorcery Destroy target tapped creature. You gain 1 life for each creature you control with flying.
Anodet Lurker 5Artifact Creature — Construct When Anodet Lurker dies, you gain 3 life. 3/3
Guardian Automaton 4Artifact Creature — Construct When Guardian Automaton dies, you gain 3 life. 3/3
Onulet 3Artifact Creature — Construct When Onulet dies, you gain 2 life. 2/2
Wavesifter 3GUCreature — Elemental Flying When Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2
Trespasser's Curse 1BEnchantment — Aura Curse Enchant player Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
Enatu Golem 6Artifact Creature — Golem When Enatu Golem dies, you gain 4 life. 3/5
Echo Inspector 3UCreature — Bird Rogue Flying When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/3
Aarakocra Sneak 3UCreature — Bird Rogue Flying When Aarakocra Sneak enters the battlefield, you take the initiative. 1/4
Siren Lookout 2UCreature — Siren Pirate Flying When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
Page 27