M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Two-Headed Cerberus | 1RR | Creature — Dog | Double strike (This creature deals both first-strike and regular combat damage.) 1/2 |
| Waiting in the Weeds | 1GG | Sorcery | Each player creates a 1/1 green Cat creature token for each untapped Forest they control. |
| Always Watching | 1WW | Enchantment | Nontoken creatures you control get +1/+1 and have vigilance. |
| Paladin Danse, Steel Maverick | 2W | Legendary Artifact Creature — Synth Knight | Vigilance, lifelink Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn. 3/3 |
| Mastercraft Raptor | Artifact Creature — Dinosaur | Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it. */4 | |
| Vault Skirge | 1B/P | Artifact Creature — Phyrexian Imp | ({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
| Knight of Cliffhaven | 1W | Creature — Kor Knight | Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance 2/2 |
| Rush of Vitality | 1B | Instant | Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") |
| Into the Time Vortex | 4R | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
| Bonescythe Sliver | 3W | Creature — Sliver | Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.) 2/2 |