Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Archweaver

5GG · Creature — Spider

Reach, trample 5/5

Similar cards

Color identity:
NameManaTypeText
Etali, Primal Sickness Legendary Creature — Phyrexian Elder Dinosaur Trample, indestructible Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.) 11/11
Footfall Crater REnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.)
Bloated Contaminator 2GCreature — Phyrexian Beast Trample Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
Shah of Naar Isle 3RCreature — Efreet Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. 6/6
Crimson Caravaneer 2RCreature — Human Scout Double strike, trample Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 1/2
Steel Exemplar 5Artifact Creature — Wizard Trample Steel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. 4/4
Plated Kilnbeast Creature — Phyrexian Beast Menace (This creature can't be blocked except by two or more creatures.) 7/5
Nature's Way 1GSorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Infuse with the Elements 3GInstant Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Setessan Training 1GEnchantment — Aura Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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