M:tG card similarity search
1W · Creature — Fox
Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Harsh Mercy | 2W | Sorcery | Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated. |
Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
Moat Piranhas | 1U | Creature — Fish | Defender (This creature can't attack.) 3/3 |
Coastline Chimera | 3U | Creature — Chimera | Flying {1}{W}: Coastline Chimera can block an additional creature this turn. 1/5 |
Ornery Goblin | 1R | Creature — Goblin Warrior | Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. 2/1 |
Cinder Wall | R | Creature — Wall | Defender When Cinder Wall blocks, destroy it at end of combat. 3/3 |
Temporary Insanity | 3R | Instant | Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn. |
Sinstriker's Will | 3W | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature." |
Lurking Crocodile | 2G | Creature — Crocodile | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |
Baneclaw Marauder | Creature — Werewolf | Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |