Card Codex

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17 May 2024: Card library updated.

Arctic Merfolk

1U · Creature — Merfolk

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. 1/1

Similar cards

Color identity:
NameManaTypeText
Shivan Wurm 3RGCreature — Wurm Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. 7/7
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Ogre Savant 4RCreature — Ogre Wizard When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2
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Greenbelt Rampager GCreature — Elephant When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}. 3/4
Ambush Krotiq 5GCreature — Insect Trample When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. 5/5
Urborg Emissary 2BCreature — Human Wizard Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. 3/1
Waterspout Elemental 3UUCreature — Elemental Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. 3/4
Fleeting Image 2UCreature — Illusion Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Return Fleeting Image to its owner's hand. 2/1
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