Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arctic Wolves

3GG · Creature — Wolf

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. 4/5

Similar cards

Color identity:
NameManaTypeText
Expedite RInstant Target creature gains haste until end of turn. Draw a card.
Minotaur Explorer 1RCreature — Minotaur Scout When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random. 3/3
Invasion of Tolvada 3WBBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield.
Spiritualize 2WInstant Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
Fugitive Druid 3GCreature — Human Druid Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2
Sarcomancy BEnchantment When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token. At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Storm Caller 2RCreature — Ogre Shaman When Storm Caller enters the battlefield, it deals 2 damage to each opponent. 3/2
Artificer's Hex BEnchantment — Aura Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.
Frantic Scapegoat RCreature — Goat Haste When Frantic Scapegoat enters the battlefield, suspect it. (It has menace and can't block.) Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected. 1/1
Lone Wolf of the Natterknolls Creature — Werewolf Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. 3/5
Page 164