Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arctic Wolves

3GG · Creature — Wolf

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. 4/5

Similar cards

Color identity:
NameManaTypeText
Shadow of Doubt U/BU/BInstant ({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card.
Daemogoth Woe-Eater 1BB/GGCreature — Demon At the beginning of your upkeep, sacrifice a creature. When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life. 7/6
Bojuka Bog Land Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
Swooping Protector 3WCreature — Bird Citizen Flash Flying Swooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1
Icatian Moneychanger WCreature — Human Icatian Moneychanger enters the battlefield with three credit counters on it. When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep. 0/2
Sage's Row Savant 1UCreature — Vedalken Wizard When Sage's Row Savant enters the battlefield, scry 2. 2/1
Mystic Melting 3GInstant Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep.
Search Party Captain 3WCreature — Human Soldier This spell costs {1} less to cast for each creature you attacked with this turn. When Search Party Captain enters the battlefield, draw a card. 2/2
Daring Thunder-Thief 3UCreature — Turtle Rogue Flash Daring Thunder-Thief enters the battlefield tapped. 4/4
Season of Growth 1GEnchantment Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.
Page 76