Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arcum's Weathervane

2 · Artifact

{2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow.

Similar cards

Color identity:
NameManaTypeText
Sundown Pass Land Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}.
Travel Through Caradhras 5GSorcery Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand. Exile Travel Through Caradhras.
Urban Evolution 3GUSorcery Draw three cards. You may play an additional land this turn.
Diligent Farmhand GCreature — Human Druid {1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. 1/1
Mana Breach 2UEnchantment Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Structural Collapse 5RSorcery Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
Dreadwurm 4BCreature — Wurm Horror Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 5/4
Regal Behemoth 4GGCreature — Dinosaur Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color. 5/5
Dryad Greenseeker 1GCreature — Dryad {T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. 1/3
Infuse 2UInstant Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
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