Card Codex

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17 May 2024: Card library updated.

Ardent Electromancer

2R · Creature — Human Wizard

When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2

Similar cards

Color identity:
NameManaTypeText
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Riders of Rohan 3RWCreature — Human Knight When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/4
Containment Priest 1WCreature — Human Cleric Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 2/2
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