Card Codex

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17 May 2024: Card library updated.

Ardent Electromancer

2R · Creature — Human Wizard

When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2

Similar cards

Color identity:
NameManaTypeText
Highland Lake Land Highland Lake enters the battlefield tapped. {T}: Add {U} or {R}.
Highland Weald Snow Land Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}.
Izzet Guildgate Land — Gate Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}.
Jungle Shrine Land Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
Jwari Ruins Land Jwari Ruins enters the battlefield tapped. {T}: Add {U}.
Kabira Plateau Land Kabira Plateau enters the battlefield tapped. {T}: Add {W}.
Kazandu Valley Land Kazandu Valley enters the battlefield tapped. {T}: Add {G}.
Kazuul's Cliffs Land Kazuul's Cliffs enters the battlefield tapped. {T}: Add {R}.
Khalni Territory Land Khalni Territory enters the battlefield tapped. {T}: Add {G}.
Makindi Mesas Land Makindi Mesas enters the battlefield tapped. {T}: Add {W}.
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