Card Codex

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17 May 2024: Card library updated.

Ardent Electromancer

2R · Creature — Human Wizard

When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2

Similar cards

Color identity:
NameManaTypeText
Tresserhorn Sinks Snow Land Tresserhorn Sinks enters the battlefield tapped. {T}: Add {B} or {R}.
Umara Skyfalls Land Umara Skyfalls enters the battlefield tapped. {T}: Add {U}.
Urborg Volcano Land Urborg Volcano enters the battlefield tapped. {T}: Add {B} or {R}.
Valakut Stoneforge Land Valakut Stoneforge enters the battlefield tapped. {T}: Add {R}.
Vastwood Thicket Land Vastwood Thicket enters the battlefield tapped. {T}: Add {G}.
Woodland Stream Land Woodland Stream enters the battlefield tapped. {T}: Add {G} or {U}.
Worn Powerstone 3Artifact Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
Zof Bloodbog Land Zof Bloodbog enters the battlefield tapped. {T}: Add {B}.
A-Geological Appraiser 3RRCreature — Human Artificer When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 3/2
Tolaria West Land Tolaria West enters the battlefield tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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