Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ardent Electromancer

2R · Creature — Human Wizard

When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2

Similar cards

Color identity:
NameManaTypeText
Oran-Rief, the Vastwood Land Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Dragonskull Summit Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Bountiful Promenade Land Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.
Luxury Suite Land Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}.
Morphic Pool Land Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.
Rejuvenating Springs Land Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}.
Sea of Clouds Land Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.
Spectator Seating Land Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.
Spire Garden Land Spire Garden enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}.
Training Center Land Training Center enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}.
Page 34