Card Codex

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17 May 2024: Card library updated.

Ardent Electromancer

2R · Creature — Human Wizard

When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2

Similar cards

Color identity:
NameManaTypeText
Slitherbore Pathway Land {T}: Add {G}.
Darkwater Catacombs Land {1}, {T}: Add {U}{B}.
Desolate Mire Land {1}, {T}: Add {W}{B}.
Dimir Signet 2Artifact {1}, {T}: Add {U}{B}.
Drake-Skull Cameo 3Artifact {T}: Add {U} or {B}.
Ferrous Lake Land {1}, {T}: Add {U}{R}.
Golgari Signet 2Artifact {1}, {T}: Add {B}{G}.
Great Furnace Artifact Land {T}: Add {R}.
Gruul Signet 2Artifact {1}, {T}: Add {R}{G}.
Hengegate Pathway Land {T}: Add {W}.
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