M:tG card similarity search
1WU · Enchantment
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Name | Mana | Type | Text |
---|---|---|---|
Demon's Herald | B | Creature — Human Wizard | {2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle. 1/1 |
Lieutenant Kirtar | 1WW | Legendary Creature — Bird Soldier | Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. 2/2 |
Swift Warkite | 4BR | Creature — Dragon | Flying When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. 4/4 |
Mesa Unicorn | 1W | Creature — Unicorn | Lifelink 2/2 |
Furyborn Hellkite | 4RRR | Creature — Dragon | Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying 6/6 |
Barging Sergeant | 4R | Creature — Minotaur Soldier | Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 4/2 |
Kykar, Wind's Fury | 1URW | Legendary Creature — Bird Wizard | Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}. 3/3 |
True-Faith Censer | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Fae Flight | 1U | Enchantment — Aura | Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying. |
Perfected Form | Creature — Insect Horror | Flying 5/4 |