M:tG card similarity search
W · Creature — Human Soldier
Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Wall of Blood | 2B | Creature — Wall | Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2 |
Coveted Jewel | 6 | Artifact | When Coveted Jewel enters the battlefield, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. |
Kozilek's Sentinel | 1R | Creature — Eldrazi Drone | Devoid (This card has no color.) Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. 1/4 |
Gravelgill Axeshark | 4U/B | Creature — Merfolk Soldier | Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
Rune of Might | 1G | Enchantment — Aura Rune | Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." |
Starke of Rath | 1RR | Legendary Creature — Human Rogue | {T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.) 2/2 |
Aegis Angel | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) 5/5 |
Master of Etherium | 2U | Artifact Creature — Vedalken Wizard | Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. */* |
Wonder | 3U | Creature — Incarnation | Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2 |
Glassdust Hulk | 3WU | Artifact Creature — Golem | Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.) 3/4 |