M:tG card similarity search
W · Creature — Human Soldier
Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. 1/1
Name | Mana | Type | Text |
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Viridian Betrayers | 1GG | Creature — Phyrexian Elf Warrior | Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 3/1 |
Shardless Agent | 1GU | Artifact Creature — Human Rogue | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 2/2 |
Pietra, Crafter of Clowns | 1RW | Legendary Creature — Human Clown Artificer | Haste Robots you control get +1/+1. {R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. 3/2 |
Desperate Castaways | 1B | Creature — Human Pirate | Desperate Castaways can't attack unless you control an artifact. 2/3 |
One-Clown Band | 1R | Artifact Creature — Clown Robot Bard | {2}{R}: Target Robot gets +2/+0 until end of turn. 1/3 |
Willow Satyr | 2GG | Creature — Satyr | You may choose not to untap Willow Satyr during your untap step. {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped. 1/1 |
Michiko's Reign of Truth | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Grizzled Wolverine | 1RR | Creature — Wolverine | {R}: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn. 2/2 |
Bramblesnap | 1G | Creature — Elemental | Trample Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn. 1/1 |
Awakener Druid | 2G | Creature — Human Druid | When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. 1/1 |