Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ardent Recruit

W · Creature — Human Soldier

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. 1/1

Similar cards

Color identity:
NameManaTypeText
Marauding Raptor 1RCreature — Dinosaur Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. 2/3
Furtive Courier 2UCreature — Merfolk Advisor Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. Whenever Furtive Courier attacks, draw a card, then discard a card. 3/2
Shining Armor 1WArtifact — Equipment Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Scatter Ray 1UInstant Counter target artifact or creature spell unless its controller pays {4}.
Embraal Gear-Smasher 2RCreature — Human Warrior {T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent. 2/3
Kiln Walker 3Artifact Creature — Phyrexian Construct Whenever Kiln Walker attacks, it gets +3/+0 until end of turn. 0/3
Jaheira, Ruthless Harper 1BGLegendary Creature — Human Elf Druid Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Each opponent loses 3 life. 3/4
Master of Arms 2WCreature — Human Soldier First strike {1}{W}: Tap target creature blocking Master of Arms. 2/2
Loopy Lobster 2UCreature — Lobster Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.) Stage 1 — (1/4) Stage 2 — (4/1) Evolve Stage 3 — (2/4) {U}: Loopy Lobster gets +1/-1 until end of turn. Stage 4 — (4/4) Vigilance. {T}: Draw 2 cards. ?/?
Mad Auntie 2BCreature — Goblin Shaman Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. 2/2
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