M:tG card similarity search
2UU · Creature — Sphinx
Flying Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Bloodfeather Phoenix | 1R | Creature — Phoenix | Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. 2/2 |
| The War Games | 2WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield. II, III — Put a +1/+1 counter on each Warrior creature. IV — You may exile a nontoken creature you control. When you do, exile all Warriors. |
| Read the Tides | 5U | Sorcery | Choose one — • Draw three cards. • Return up to two target creatures to their owners' hands. |
| Sunspring Expedition | W | Enchantment | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. |
| A-Case the Joint | 4U | Sorcery | Draw three cards, then look at the top card of each player's library. |
| Reveka, Wizard Savant | 2UU | Legendary Creature — Dwarf Wizard | {T}: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step. 0/1 |
| Jwar Isle Avenger | 4U | Creature — Sphinx | Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying 3/3 |
| Amugaba | 5UU | Creature — Illusion | Flying {2}{U}, Discard a card: Return Amugaba to its owner's hand. 6/6 |
| Ephemeron | 4UU | Creature — Illusion | Flying Discard a card: Return Ephemeron to its owner's hand. 4/4 |
| Simian Spirit Guide | 2R | Creature — Ape Spirit | Exile Simian Spirit Guide from your hand: Add {R}. 2/2 |