Card Codex

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17 May 2024: Card library updated.

Argentum Armor

6 · Artifact — Equipment

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

Similar cards

Color identity:
NameManaTypeText
Flashfires 3RSorcery Destroy all Plains.
Merfolk Assassin UUCreature — Merfolk Assassin {T}: Destroy target creature with islandwalk. 1/2
Nuka-Nuke Launcher 2Artifact — Equipment Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3}
Karmic Justice 2WEnchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Angelic Rocket 8Host Artifact Creature — Angel Flying When this creature enters the battlefield, you may destroy target nonland permanent. 4/4
Terminal Agony 2BRSorcery Destroy target creature. Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Murderous Cut 4BInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.
Mob 4BInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature.
Duh BInstant Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Simple 1GWSorcery Destroy all Auras and Equipment.
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