Card Codex

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17 May 2024: Card library updated.

Argivian Phalanx

5W · Creature — Human Kor Soldier

This spell costs {1} less to cast for each creature you control. Vigilance 4/4

Similar cards

Color identity:
NameManaTypeText
Wilt-Leaf Cavaliers G/WG/WG/WCreature — Elf Knight Vigilance 3/4
Knight of Glory 1WCreature — Human Knight Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1
Soltari Champion 2WCreature — Soltari Soldier Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn. 2/2
A-Cobbled Lancer UCreature — Zombie Horse As an additional cost to cast this spell, exile a creature card from your graveyard. {1}{U}, Exile Cobbled Lancer from your graveyard: Draw a card. 3/3
Opal Acrolith 2WEnchantment Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. {0}: Opal Acrolith becomes an enchantment.
Fallaji Chaindancer 3RCreature — Human Soldier {2}: Fallaji Chaindancer gains double strike until end of turn. 2/4
Aerathi Berserker 2RRRCreature — Human Berserker Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 2/4
Champion of the Parish WCreature — Human Soldier Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. 1/1
Brotherhood Outcast 2WCreature — Human Soldier When Brotherhood Outcast enters the battlefield, choose one — • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield. • Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 3/2
Legion of Clay 3GEnchantment Creatures you control have trample. Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1.
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