M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Sergeant John Benton | 1GW | Legendary Creature — Human Soldier | Trample, haste Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards. 2/4 |
Rimehorn Aurochs | 4G | Snow Creature — Aurochs | Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.) 3/3 |
Honeymoon Hearse | 2R | Artifact — Vehicle | Trample Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn. 5/5 |
Gunner Conscript | 1G | Creature — Human Mercenary | Trample Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it. When Gunner Conscript dies, if it was enchanted, create a Junk token. When Gunner Conscript dies, if it was equipped, create a Junk token. 2/2 |
Spawning Grounds | 6GG | Enchantment — Aura | Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample." |
Shorecrasher Mimic | 1G/U | Creature — Shapeshifter | Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn. 2/1 |
Dreadmaw's Ire | R | Instant | Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls." |
Rampaging Yao Guai | XGGG | Creature — Bear Mutant | Vigilance, trample Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less. 2/2 |
Delraich | 6B | Creature — Horror | You may sacrifice three black creatures rather than pay this spell's mana cost. Trample 6/6 |
Siege Rhino | 1WBG | Creature — Rhino | Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. 4/5 |