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17 May 2024: Card library updated.

Arjun, the Shifting Flame

4UR · Legendary Creature — Sphinx Wizard

Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. 5/5

Similar cards

Color identity:
NameManaTypeText
Kodama of the South Tree 2GGLegendary Creature — Spirit Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. 4/4
Keeper of the Nine Gales 2UCreature — Bird Wizard Flying {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. 1/2
Fire Urchin 1RCreature — Elemental Trample Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. 1/3
Tendrils of Despair BSorcery As an additional cost to cast this spell, sacrifice a creature. Target opponent discards two cards.
Haunting Imitation 2USorcery Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.
Tura Kennerüd, Skyknight 2WUULegendary Creature — Human Knight Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3
Well of Ideas 5UEnchantment When Well of Ideas enters the battlefield, draw two cards. At the beginning of each other player's draw step, that player draws an additional card. At the beginning of your draw step, draw two additional cards.
Talas Researcher 4UCreature — Human Pirate Wizard {T}: Draw a card. Activate only during your turn, before attackers are declared. 1/1
Wizards of Thay 3UCreature — Human Wizard Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash. 3/3
Misthoof Kirin 2WCreature — Kirin Flying, vigilance Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 2/1
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