Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Arlinn's Wolf

2G · Creature — Wolf

Arlinn's Wolf can't be blocked by creatures with power 2 or less. 3/2

Similar cards

Color identity:
NameManaTypeText
Merry-Go-Round Artifact — Attraction Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Dust Corona REnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Aether Figment 1UCreature — Illusion Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. 1/1
Gibbering Hyenas 2GCreature — Hyena Gibbering Hyenas can't block black creatures. 3/2
Craven Knight 1BCreature — Human Knight Craven Knight can't block. 2/2
Slippery Scoundrel 2UCreature — Human Pirate Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2
Whalebone Glider 2Artifact {2}, {T}: Target creature with power 3 or less gains flying until end of turn.
Saprazzan Breaker 4UCreature — Beast {U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn. 3/3
Fallen Askari 1BCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. 2/2
Warden of the Chained 1RGCreature — Minotaur Warrior Trample Warden of the Chained can't attack unless you control another creature with power 4 or greater. 4/4
Page 32