M:tG card similarity search
1GW · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.
Name | Mana | Type | Text |
---|---|---|---|
Lightform | 1WW | Enchantment | When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink. |
Escape Velocity | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Curiosity | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
Keen Sense | G | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
Cloudform | 1UU | Enchantment | When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof. |
Shielded by Faith | 1WW | Enchantment — Aura | Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature. |
Mishra's Domination | 1R | Enchantment — Aura | Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. |
Phantom Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. |
Reach for the Sky | 3G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When Reach for the Sky is put into a graveyard from the battlefield, draw a card. |
Mana Chains | U | Enchantment — Aura | Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) |