M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
Name | Mana | Type | Text |
---|---|---|---|
Uncle Istvan | 1BBB | Creature — Human | Prevent all damage that would be dealt to Uncle Istvan by creatures. 1/3 |
Equestrian Skill | 3G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample. |
Champion Lancer | 4WW | Creature — Human Knight | Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3 |
Desert Nomads | 2R | Creature — Human Nomad | Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2 |
Mask of Law and Grace | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. |
Rune-Tail's Essence | Legendary Enchantment | Prevent all damage that would be dealt to creatures you control. | |
Cho-Manno, Revolutionary | 2WW | Legendary Creature — Human Rebel | Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2 |
Spirit of Resistance | 2W | Enchantment | As long as you control a permanent of each color, prevent all damage that would be dealt to you. |
Dawn Elemental | WWWW | Creature — Elemental | Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3 |
Indestructible Aura | W | Instant | Prevent all damage that would be dealt to target creature this turn. |