Card Codex

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17 May 2024: Card library updated.

Armament of Nyx

2W · Enchantment — Aura

Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

Similar cards

Color identity:
NameManaTypeText
Uncle Istvan 1BBBCreature — Human Prevent all damage that would be dealt to Uncle Istvan by creatures. 1/3
Equestrian Skill 3GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample.
Champion Lancer 4WWCreature — Human Knight Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3
Desert Nomads 2RCreature — Human Nomad Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2
Mask of Law and Grace WEnchantment — Aura Enchant creature Enchanted creature has protection from black and from red.
Rune-Tail's Essence Legendary Enchantment Prevent all damage that would be dealt to creatures you control.
Cho-Manno, Revolutionary 2WWLegendary Creature — Human Rebel Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2
Spirit of Resistance 2WEnchantment As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Dawn Elemental WWWWCreature — Elemental Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3
Indestructible Aura WInstant Prevent all damage that would be dealt to target creature this turn.
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