Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Armed

1R · Sorcery

Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Belenon War Anthem Enchantment Creatures you control get +1/+1.
Wedding Festivity Enchantment Creatures you control get +1/+1.
Soltari Champion 2WCreature — Soltari Soldier Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn. 2/2
Hijack 1RRSorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Wormwood Treefolk 3GGCreature — Treefolk {G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 4/4
Angelic Intervention 1WInstant Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
Seasoned Consultant 1WCreature — Human Detective Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. 1/3
Kobold Taskmaster 1RCreature — Kobold Other Kobold creatures you control get +1/+0. 1/2
Magnetic Theft RInstant Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
Mutilate 2BBSorcery All creatures get -1/-1 until end of turn for each Swamp you control.
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